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IDProjectCategoryView StatusDate SubmittedLast Update
0000491Soldat Dedicated ServerScripting Corepublic2013-12-29 04:482014-10-06 04:13
ReporterSzaman 
Assigned ToExHunter 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version2.7.6 
Target VersionFixed in Version 
Summary0000491: DoDamage with negative value not updates health bar
DescriptionIf you want to heal player during the game you need to use DoDamage(-SomeValue);

But it not updates the value on the health bar.

Please, fix it, because it results in fully-healed player who has (for example) almost no (zero) life.
TagsNo tags attached.
John
Attached Files

- Relationships
related to 0000494closed Request of adding method for changing players health 

-  Notes
(0002102)
Szaman (reporter)
2014-01-03 22:36

Also if the health value is bigger than assumed maximum value, the health bar shows "0" (is empty).
(0002224)
Falcon (administrator)
2014-04-20 14:31

Do you have any suggestions regarding what should it show when player's health is above 100%? Assuming you cannot overflow the bar, of course.

- Issue History
Date Modified Username Field Change
2013-12-29 04:48 Szaman New Issue
2014-01-03 22:36 Szaman Note Added: 0002102
2014-04-19 21:54 homerofgods Relationship added related to 0000494
2014-04-20 14:31 Falcon Note Added: 0002224
2014-04-20 14:31 Falcon Assigned To => Falcon
2014-04-20 14:31 Falcon Status new => acknowledged
2014-10-06 04:12 ExHunter Status acknowledged => resolved
2014-10-06 04:12 ExHunter Resolution open => fixed
2014-10-06 04:13 ExHunter Assigned To Falcon => ExHunter
2014-10-06 04:13 ExHunter Status resolved => feedback
2014-10-06 04:13 ExHunter Resolution fixed => reopened
2014-10-06 04:13 ExHunter Status feedback => resolved
2014-10-06 04:13 ExHunter Resolution reopened => fixed


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