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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000491 | Soldat Dedicated Server | Scripting Core | public | 2013-12-29 04:48 | 2014-10-06 04:13 | ||||
Reporter | Szaman | ||||||||
Assigned To | ExHunter | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 2.7.6 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000491: DoDamage with negative value not updates health bar | ||||||||
Description | If you want to heal player during the game you need to use DoDamage(-SomeValue); But it not updates the value on the health bar. Please, fix it, because it results in fully-healed player who has (for example) almost no (zero) life. | ||||||||
Tags | No tags attached. | ||||||||
John | |||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0002102) Szaman (reporter) 2014-01-03 22:36 |
Also if the health value is bigger than assumed maximum value, the health bar shows "0" (is empty). |
(0002224) Falcon (administrator) 2014-04-20 14:31 |
Do you have any suggestions regarding what should it show when player's health is above 100%? Assuming you cannot overflow the bar, of course. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-12-29 04:48 | Szaman | New Issue | |
2014-01-03 22:36 | Szaman | Note Added: 0002102 | |
2014-04-19 21:54 | homerofgods | Relationship added | related to 0000494 |
2014-04-20 14:31 | Falcon | Note Added: 0002224 | |
2014-04-20 14:31 | Falcon | Assigned To | => Falcon |
2014-04-20 14:31 | Falcon | Status | new => acknowledged |
2014-10-06 04:12 | ExHunter | Status | acknowledged => resolved |
2014-10-06 04:12 | ExHunter | Resolution | open => fixed |
2014-10-06 04:13 | ExHunter | Assigned To | Falcon => ExHunter |
2014-10-06 04:13 | ExHunter | Status | resolved => feedback |
2014-10-06 04:13 | ExHunter | Resolution | fixed => reopened |
2014-10-06 04:13 | ExHunter | Status | feedback => resolved |
2014-10-06 04:13 | ExHunter | Resolution | reopened => fixed |
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