Soldat Dedicated Server - Change Log Soldat Dedicated Server - 2.9.0 (Not Yet Released) [ View Issues ] ================================================== - 0000647: [General] Server have lags if we shoot much bullets high speed (FliesLikeABrick) - resolved.
[1 issue]
Soldat Dedicated Server - 2.8.0 (Released 2016-02-01) [ View Issues ] ===================================================== - 0000628: [General] Soldat crashes when redirect script is triggered (Falcon) - resolved.
[1 issue]
Soldat Dedicated Server - 2.7.9 (Released 2015-10-31) [ View Issues ] ===================================================== - 0000623: [Scripting Core] SC2 ForceWeapon still uses old weapon ids (Shoozza) - resolved. - 0000061: [Admin-Client Protocol] Ambiguous admin protocol with REFRESH packet (Shoozza) - resolved. - 0000310: [Scripting Core] ForceWeapon falsifies GetPlayerStat(Ammo) (ExHunter) - resolved. - 0000603: [Scripting Core] SetWeaponActive bugs weapons of a player on spawn (ExHunter) - resolved.
[4 issues]
Soldat Dedicated Server - 2.7.7 (Released 2014-05-02) [ View Issues ] ===================================================== - 0000377: [Scripting Core] Script Core 3 - Wrong values of TGame.TimeLeft (ExHunter) - resolved. - 0000443: [Scripting Core] SC3 - Event OnVoteMapStart isn't called by /votemap command (ExHunter) - resolved. - 0000386: [Scripting Core] SC3 TTeam.ID returns player identifier in TTeam.OnJoin event (ExHunter) - resolved. - 0000396: [Scripting Core] Server freeze after Players[ID].Alive := FALSE; (ExHunter) - resolved.
Soldat Dedicated Server - 2.7.4 (Released 2013-07-13) [ View Issues ] ===================================================== - 0000214: [Scripting Core] WriteConsole doesn't write an integer unless there is a written string near it. (Shoozza) - resolved. - 0000339: [Scripting Core] /recompile scriptname will cause script to be executed x number of times (Falcon) - resolved. - 0000324: [Scripting Core] Scripts are not recompiling (2.7.4 rc2) (Falcon) - resolved. - 0000319: [General] Remote.txt only capable of holding 100 IP addresses. (Falcon) - resolved. - 0000082: [General] questionmarks replaces special chars in admin console (Falcon) - resolved. - 0000217: [Scripting Core] Starting server with no scripts and scripting enabled (Falcon) - resolved. - 0000230: [General] -b does not work (Falcon) - resolved. - 0000212: [General] Access violation in /BANDWIDTH command (Shoozza) - resolved. - 0000015: [Scripting Core] RoundTo() doesn't remove trailing zeros. (Falcon) - closed. - 0000227: [General] Port (-p) parameter should have a higher priority than the soldat.ini port setting (Falcon) - closed.
[10 issues]
Soldat Dedicated Server - 2.7.3 (Released 2011-10-13) [ View Issues ] ===================================================== - 0000156: [General] hold_the_flag_limit in soldat.ini doesnt work (Shoozza) - resolved. - 0000124: [General] buggy Soldatserver connection after admin client crash (Shoozza) - resolved. - 0000154: [General] Forcefully closing connection to admin server results in malfunction of admin server (Shoozza) - resolved.
[3 issues]
Soldat Dedicated Server - 2.7.1 (Released 2011-10-09) [ View Issues ] ===================================================== - 0000018: [Scripting Core] Bullets created by CreateBullet() are invisible (Fryer) - resolved. - 0000025: [General] Certain special characters do not display correctly in certain servers (Shoozza) - resolved. - 0000040: [Scripting Core] DrawText throws exceptions on some invalid player ids (Shoozza) - resolved. - 0000038: [Scripting Core] GetObjectStat on various object ids causes access violations (Shoozza) - resolved. - 0000035: [Scripting Core] BotChat on invalid player ids (Shoozza) - resolved. - 0000036: [Scripting Core] GiveBonus with invalid player and bonus ids (Shoozza) - resolved. - 0000043: [Scripting Core] KickPlayer falsely states somebody got kicked in server console (Shoozza) - resolved. - 0000042: [Scripting Core] WriteConsole throws exceptions on some invalid player ids (Shoozza) - resolved. - 0000019: [General] Empty lines in mapslist.txt causes map load erros and kicking of players (zakath) - resolved.